Welcome to the resource topic for 2020/248
Title:
Blinder: MPC Based Scalable and Robust Anonymous Committed Broadcast
Authors: Ittai Abraham, Benny Pinkas, Avishay Yanai
Abstract:Anonymous Committed Broadcast is a functionality that extends DC-nets and allows a set of clients to privately commit a message to set of servers, which can then simultaneously open all committed messages in a random ordering. Anonymity holds since no one can learn the ordering or the content of the client’s committed message. We present Blinder, the first system that provides a scalable and fully robust solution for anonymous committed broadcast. Blinder maintains both properties of security (anonymity) and robustness (aka. ‘guaranteed output delivery’ or ‘availability’) in the face of a global active (malicious) adversary. Moreover, Blinder is censorship resistant, meaning that a honest client cannot be blocked from participating. Blinder obtains its security and scalability by carefully combining classical and state-of-the-art techniques from the fields of anonymous communication and secure multiparty computation (MPC). In order to demonstrate scalability, we evaluate Blinder with up to 1 million clients, up to 100 servers and a message size of up to 10 kilobytes. In addition, we show that it is a perfect fit to be implemented on a GPU. A GPU based implementation of Blinder with 5 servers, which accepts 1 million clients, incurs a latency of less than 8 minutes; faster by a factor of > 100 than the 3-servers Riposte protocol (SOSP ’15), which is not robust and not censorship resistant; we get an even larger factor when comparing to AsynchroMix and PowerMix (CCS ’19), which are the only constructions that guarantee fairness (or robustness in the online phase).
ePrint: https://eprint.iacr.org/2020/248
See all topics related to this paper.
Feel free to post resources that are related to this paper below.
Example resources include: implementations, explanation materials, talks, slides, links to previous discussions on other websites.
For more information, see the rules for Resource Topics .